<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfo__InitDataList>
  <residentTxd>vehshare</residentTxd>
  <residentAnims />
  <InitDatas>
     <Item>
       <modelName>rhapsody</modelName>
       <txdName>rhapsody</txdName>
       <handlingId>RHAPSODY1</handlingId>
       <gameName>RHAPSODY</gameName>
       <vehicleMakeName>DECLASSE</vehicleMakeName>
       <expressionDictName>null</expressionDictName>
       <expressionName>null</expressionName>
       <animConvRoofDictName>null</animConvRoofDictName>
       <animConvRoofName>null</animConvRoofName>
       <animConvRoofWindowsAffected />
       <ptfxAssetName>null</ptfxAssetName>
       <audioNameHash />
       <layout>LAYOUT_STD_EXITFIXUP</layout>
       <coverBoundOffsets>RHAPSODY_COVER_OFFSET_INFO</coverBoundOffsets>
       <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
       <scenarioLayout />
       <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
       <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
       <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID</bonnetCameraName>
       <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND</povCameraName>
       <FirstPersonDriveByIKOffset x="0.000000" y="-0.030000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonProjectileDriveByPassengerIKOffset x="-0.123000" y="-0.018000" z="-0.015000" />
      <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerIKOffset x="-0.045000" y="-0.030000" z="-0.030000" />
      <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.153000" y="0.183000" z="0.453000" />
       <FirstPersonMobilePhoneOffset x="0.113000" y="0.255000" z="0.490000" />
       <PovCameraOffset x="0.000000" y="-0.165000" z="0.600000" />
       <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
       <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
       <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
       <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
       <shouldUseCinematicViewMode value="true" />
       <shouldCameraTransitionOnClimbUpDown value="false" />
       <shouldCameraIgnoreExiting value="false" />
       <AllowPretendOccupants value="true" />
       <AllowJoyriding value="true" />
       <AllowSundayDriving value="true" />
       <AllowBodyColorMapping value="true" />
       <wheelScale value="0.228500" />
       <wheelScaleRear value="0.228500" />
       <dirtLevelMin value="0.000000" />
       <dirtLevelMax value="0.700000" />
       <envEffScaleMin value="0.000000" />
       <envEffScaleMax value="1.000000" />
       <envEffScaleMin2 value="0.000000" />
       <envEffScaleMax2 value="1.000000" />
       <damageMapScale value="0.50000" />
       <damageOffsetScale value="0.50000" />
       <diffuseTint value="0x00FFFFFF" />
       <steerWheelMult value="1.000000" />
       <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000	
        120.000000	
        500.000000	
        500.000000
      </lodDistances>
       <minSeatHeight value="0.858" />
       <identicalModelSpawnDistance value="20" />
       <maxNumOfSameColor value="1" />
       <defaultBodyHealth value="1000.000000" />
       <pretendOccupantsScale value="1.000000" />
       <visibleSpawnDistScale value="1.000000" />
       <trackerPathWidth value="2.000000" />
       <weaponForceMult value="1.000000" />
       <frequency value="100" />
       <swankness>SWANKNESS_2</swankness>
       <maxNum value="20" />
       <flags>FLAG_AVERAGE_CAR</flags>
       <type>VEHICLE_TYPE_CAR</type>
       <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	   <dashboardType>VDT_DUKES</dashboardType>
       <vehicleClass>VC_COMPACT</vehicleClass>
       <wheelType>VWT_MUSCLE</wheelType>
       <trailers />
       <additionalTrailers />
       <drivers />
       <extraIncludes />
       <vfxExtraInfos />
       <doorsWithCollisionWhenClosed />
       <driveableDoors />
       <bumpersNeedToCollideWithMap value="false" />
       <needsRopeTexture value="false" />
       <requiredExtras />
       <rewards />
       <cinematicPartCamera>
         <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
         <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
         <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
         <Item>WHEEL_REAR_LEFT_CAMERA</Item>
       </cinematicPartCamera>
       <NmBraceOverrideSet />
       <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
       <buoyancySphereSizeScale value="1.000000" />
       <additionalVfxWaterSamples />
       <pOverrideRagdollThreshold type="NULL" />
       <maxSteeringWheelAngle value="109.000000" />
       <firstPersonDrivebyData>
        <Item>STD_RHAPSODY_FRONT_LEFT</Item>
        <Item>VAN_REVERSE_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
    <Item>
      <modelName>warrener</modelName>
      <txdName>warrener</txdName>
      <handlingId>WARRENER</handlingId>
      <gameName>WARRENER</gameName>
      <vehicleMakeName>VULCAR</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash />
      <layout>LAYOUT_STD_WARRENER</layout>
      <coverBoundOffsets>WARRENER_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_NEAR_LOW</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.050000" z="-0.010000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.045000" z="0.048000" />
      <FirstPersonProjectileDriveByPassengerIKOffset x="-0.063000" y="-0.080000" z="-0.005000" />
      <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.030000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.030000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.015000" z="-0.050000" />
      <FirstPersonDriveByRightPassengerIKOffset x="-0.015000" y="-0.050000" z="-0.030000" />
      <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.015000" z="-0.050000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="-0.050000" z="0.000000" />
      <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="-0.050000" z="0.000000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.153000" y="0.180000" z="0.415000" />
      <FirstPersonMobilePhoneOffset x="0.156000" y="0.255000" z="0.490000" />
      <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.153000" y="0.088000" z="0.418000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.153000" y="0.088000" z="0.418000" />
			<SeatIndex value="3" />
		</Item>
      </FirstPersonMobilePhoneSeatIKOffset>
      <PovCameraOffset x="0.000000" y="-0.185000" z="0.610000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
      <PovRearPassengerCameraOffset x="0.000000" y="-0.050000" z="0.030000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.215000" />
      <wheelScaleRear value="0.215000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.800000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.500000" />
      <damageOffsetScale value="0.500000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.500000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000	
        120.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.846" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="1" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="30" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="20" />
      <flags>FLAG_AVERAGE_CAR FLAG_NO_BROKEN_DOWN_SCENARIO FLAG_RECESSED_HEADLIGHT_CORONAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
	  <dashboardType>VDT_DUKES</dashboardType>
      <vehicleClass>VC_SEDAN</vehicleClass>
      <wheelType>VWT_TUNER</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <vfxExtraInfos />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <additionalVfxWaterSamples />
      <pOverrideRagdollThreshold type="NULL" />
      <maxSteeringWheelAngle value="109.000000" />
      <firstPersonDrivebyData>
        <Item>STD_WARRENER_FRONT_LEFT</Item>
        <Item>STD_BUFFALO2_FRONT_RIGHT</Item>
        <Item>STD_WARRENER_REAR_LEFT</Item>
        <Item>STD_WARRENER_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
    <Item>
      <modelName>blade</modelName>
      <txdName>blade</txdName>
      <handlingId>BLADE</handlingId>
      <gameName>BLADE</gameName>
      <vehicleMakeName>VAPID</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash />
      <layout>LAYOUT_LOW_BLADE</layout>
      <coverBoundOffsets>BLADE_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_STANDARD_LONG</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.025000" z="-0.020000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.020000" />
      <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.073000" z="-0.048000" />
      <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.023000" z="-0.060000" />
      <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.153000" y="0.183000" z="0.453000" />
      <FirstPersonMobilePhoneOffset x="0.111000" y="0.153000" z="0.530000" />
      <PovCameraOffset x="0.000000" y="-0.225000" z="0.635000" />
      <PovCameraVerticalAdjustmentForRollCage value="-0.010000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.216000" />
      <wheelScaleRear value="0.210600" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.700000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="0.800000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.650000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000	
        120.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.875" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="1" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="10" />
      <swankness>SWANKNESS_2</swankness>
      <maxNum value="20" />
      <flags>FLAG_EXTRAS_ALL FLAG_AVERAGE_CAR FLAG_RECESSED_HEADLIGHT_CORONAS FLAG_RECESSED_TAILLIGHT_CORONAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
	  <dashboardType>VDT_DUKES</dashboardType>
      <vehicleClass>VC_MUSCLE</vehicleClass>
      <wheelType>VWT_MUSCLE</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <vfxExtraInfos />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <additionalVfxWaterSamples />
      <pOverrideRagdollThreshold type="NULL" />
      <maxSteeringWheelAngle value="109.000000" />
      <firstPersonDrivebyData>
        <Item>LOW_BLADE_FRONT_LEFT</Item>
        <Item>LOW_ALPHA_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
    <Item>
      <modelName>glendale</modelName>
      <txdName>glendale</txdName>
      <handlingId>GLENDALE</handlingId>
      <gameName>GLENDALE</gameName>
      <vehicleMakeName>BENEFAC</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash />
      <layout>LAYOUT_STANDARD</layout>
      <coverBoundOffsets>GLENDALE_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>MID_BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_NEAR</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.050000" z="-0.010000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonProjectileDriveByIKOffset x="0.043000" y="0.000000" z="0.000000" />
      <FirstPersonProjectileDriveByPassengerIKOffset x="-0.043000" y="0.000000" z="0.000000" />
      <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.030000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.030000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.015000" z="-0.050000" />
      <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.050000" z="-0.030000" />
      <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.015000" z="-0.050000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.153000" y="0.113000" z="0.415000" />
      <FirstPersonMobilePhoneOffset x="0.165000" y="0.173000" z="0.500000" />
      <PovCameraOffset x="0.000000" y="-0.200000" z="0.600000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
      <PovRearPassengerCameraOffset x="0.000000" y="-0.050000" z="0.030000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.190000" />
      <wheelScaleRear value="0.190000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.800000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="0.800000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="0.650000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000	
        120.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.834" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="10" />
      <swankness>SWANKNESS_2</swankness>
      <maxNum value="20" />
      <flags>FLAG_AVERAGE_CAR</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_DUKES</dashboardType>
      <vehicleClass>VC_SEDAN</vehicleClass>
      <wheelType>VWT_LOWRIDER</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <vfxExtraInfos />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <additionalVfxWaterSamples />
      <pOverrideRagdollThreshold type="NULL" />
      <maxSteeringWheelAngle value="109.000000" />
      <firstPersonDrivebyData>
        <Item>STD_GLENDALE_FRONT_LEFT</Item>
        <Item>STD_DILETTANTE_FRONT_RIGHT</Item>
        <Item>STD_FELON_REAR_LEFT</Item>
        <Item>STD_FELON_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
    <Item>
      <modelName>panto</modelName>
      <txdName>panto</txdName>
      <handlingId>PANTO</handlingId>
      <gameName>PANTO</gameName>
      <vehicleMakeName>BENEFAC</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>LECTRO</audioNameHash>
      <layout>LAYOUT_STD_PANTO</layout>
      <coverBoundOffsets>PANTO_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>TRACTOR_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.020000" z="-0.040000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonProjectileDriveByIKOffset x="0.088000" y="-0.103000" z="-0.080000" />
      <FirstPersonProjectileDriveByPassengerIKOffset x="-0.063000" y="-0.115000" z="-0.035000" />
      <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.035000" z="-0.030000" />
      <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.153000" y="0.228000" z="0.460000" />
      <FirstPersonMobilePhoneOffset x="0.103000" y="0.270000" z="0.545000" />
      <PovCameraOffset x="0.000000" y="-0.125000" z="0.685000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.191700" />
      <wheelScaleRear value="0.191700" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.800000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.300000" />
      <damageOffsetScale value="0.300000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000	
        120.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.884" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="30" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="10" />
      <flags>FLAG_EXTRAS_ALL FLAG_EXTRAS_STRONG FLAG_POOR_CAR</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
	  <dashboardType>VDT_CAVALCADE</dashboardType>
      <vehicleClass>VC_COMPACT</vehicleClass>
      <wheelType>VWT_TUNER</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>PANTO_FRONT_LEFT</Item>
        <Item>PANTO_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
    <Item>
      <modelName>dubsta3</modelName>
      <txdName>dubsta3</txdName>
      <handlingId>DUBSTA3</handlingId>
      <gameName>DUBSTA3</gameName>
      <vehicleMakeName>BENEFAC</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>VIRGO</audioNameHash>
      <layout>LAYOUT_4X4_DUBSTA</layout>
      <coverBoundOffsets>DUBSTA3_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW_LOW</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_LOOKAROUND</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.045000" z="-0.020000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonProjectileDriveByPassengerIKOffset x="0.020000" y="0.060000" z="-0.090000" />
      <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.030000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.030000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.015000" z="-0.050000" />
      <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.045000" z="-0.045000" />
      <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.015000" z="-0.050000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.153000" y="0.241000" z="0.413000" />
      <FirstPersonMobilePhoneOffset x="0.140000" y="0.280000" z="0.508000" />
      <FirstPersonMobilePhoneSeatIKOffset>
		<Item>
			<Offset x="0.153000" y="0.191000" z="0.413000" />
			<SeatIndex value="2" />
		</Item>
		<Item>
			<Offset x="0.153000" y="0.191000" z="0.413000" />
			<SeatIndex value="3" />
		</Item>
        <Item>
			<Offset x="0.373000" y="0.361000" z="0.536000" />
			<SeatIndex value="4" />
		</Item>
        <Item>
			<Offset x="0.163000" y="0.489000" z="0.596000" />
			<SeatIndex value="5" />
		</Item>
	  </FirstPersonMobilePhoneSeatIKOffset>
      <PovCameraOffset x="0.000000" y="-0.090000" z="0.615000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.030000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.259000" />
      <wheelScaleRear value="0.259000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="1.000000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="0.600000" />
      <diffuseTint value="0xAA0A0A0A" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000	
        120.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.967" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="100" />
      <swankness>SWANKNESS_4</swankness>
      <maxNum value="999" />
      <flags>FLAG_PARKING_SENSORS FLAG_RICH_CAR FLAG_IS_OFFROAD_VEHICLE FLAG_IS_BULKY FLAG_RECESSED_HEADLIGHT_CORONAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
	  <dashboardType>VDT_CAVALCADE</dashboardType>
      <vehicleClass>VC_OFF_ROAD</vehicleClass>
      <wheelType>VWT_OFFROAD</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <doorsWithCollisionWhenClosed>
        <Item>VEH_EXT_BOOT</Item>
      </doorsWithCollisionWhenClosed>
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras>EXTRA_1</requiredExtras>
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>DUBSTA3_FRONT_LEFT</Item>
        <Item>DUBSTA3_FRONT_RIGHT</Item>
        <Item>RANGER_CRUSADER_REAR_LEFT</Item>
        <Item>RANGER_CRUSADER_REAR_RIGHT</Item>
        <Item>VAN_BODHI_REAR_LEFT</Item>
        <Item>VAN_BODHI_REAR_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
    <Item>
      <modelName>pigalle</modelName>
      <txdName>pigalle</txdName>
      <handlingId>PIGALLE</handlingId>
      <gameName>PIGALLE</gameName>
      <vehicleMakeName>LAMPADA</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash />
      <layout>LAYOUT_LOW</layout>
      <coverBoundOffsets>PIGALLE_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.058000" z="-0.030000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonProjectileDriveByIKOffset x="0.000000" y="-0.101000" z="0.045000" />
      <FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="-0.024000" z="-0.033000" />
      <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.021000" z="-0.028000"  />
      <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.153000" y="0.183000" z="0.453000" />
      <FirstPersonMobilePhoneOffset x="0.118000" y="0.188000" z="0.561000" />
      <PovCameraOffset x="0.000000" y="-0.235000" z="0.650000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.010000" z="0.030000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.010000" z="0.030000" />
      <vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.227500" />
      <wheelScaleRear value="0.227500" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.800000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.5" />
      <damageOffsetScale value="0.5" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        15.000000
        30.000000
        60.000000	
        120.000000	
        500.000000	
        500.000000
      </lodDistances>
      <minSeatHeight value="0.894" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="30" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="14" />
      <flags>FLAG_AVERAGE_CAR FLAG_NO_BROKEN_DOWN_SCENARIO FLAG_RECESSED_HEADLIGHT_CORONAS</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_BACK_PLATES</plateType>
	  <dashboardType>VDT_DUKES</dashboardType>
      <vehicleClass>VC_SPORT_CLASSIC</vehicleClass>
      <wheelType>VWT_TUNER</wheelType>
      <trailers />
      <additionalTrailers />
      <drivers />
      <extraIncludes />
      <vfxExtraInfos />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
        <Item>WHEEL_FRONT_LEFT_CAMERA</Item>
        <Item>WHEEL_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <additionalVfxWaterSamples />
      <pOverrideRagdollThreshold type="NULL" />
      <maxSteeringWheelAngle value="109.000000" />
      <firstPersonDrivebyData>
        <Item>STD_BLISTA_FRONT_LEFT</Item>
        <Item>STD_BLISTA_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
    </Item>
  </InitDatas>
  <txdRelationships>
    <Item>
      <parent>vehicles_dom_interior</parent>
      <child>blade</child>
    </Item>
    <Item>
      <parent>vehicles_monroe_interior</parent>
      <child>glendale</child>
    </Item>
     <Item>
      <parent>vehicles_cav_interior</parent>
      <child>panto</child>
    </Item>
    <Item>
      <parent>vehicles_dom_interior</parent>
      <child>pigalle</child>
    </Item>
    <Item>
      <parent>vehicles_monroe_interior</parent>
      <child>warrener</child>
    </Item>
    <Item>
      <parent>vehicles_monroe_interior</parent>
      <child>rhapsody</child>
    </Item>
     <Item>
      <parent>vehicles_cav_interior</parent>
      <child>dubsta3</child>
    </Item>
  </txdRelationships>
</CVehicleModelInfo__InitDataList>


